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Cell size and pixelated import behavior live in the Camera section on each PixelateCaptureManager, so two capture managers can use the same profile while keeping different frame sizes.

Settings

Cell Size
Vector2Int
default:"64, 64"
Width and height of each captured frame in pixels.
Keeps width and height matched when you edit the cell size.
Pixelated
boolean
default:"true"
Uses point filtering and uncompressed texture import settings for crisp pixel art.

Pick a cell size

Start small and increase only when the target needs more detail.
Larger cell sizes make animation atlases grow quickly. If capture validation reports an atlas over 4096 x 4096, reduce Cell Size or Frames Per Second.