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Documentation Index

Fetch the complete documentation index at: https://docs.pixelate.tomblack.ca/llms.txt

Use this file to discover all available pages before exploring further.

Cell size and pixelated import behavior live in the Camera section on each PixelateCaptureManager, so two capture managers can use the same profile while keeping different frame sizes.

Settings

Cell Size
Vector2Int
default:"64, 64"
Width and height of each captured frame in pixels.
Keeps width and height matched when you edit the cell size.
Pixelated
boolean
default:"true"
Uses point filtering and uncompressed texture import settings for crisp pixel art.

Pick a cell size

Start small and increase only when the target needs more detail.
Cell sizeGood for
64 x 64Small props, tiny characters, and Pixelate’s default starting point.
128 x 128Larger characters and items that need more detail.
256 x 256Large characters or detailed renders.
Larger cell sizes make animation atlases grow quickly. If capture validation reports an atlas over 4096 x 4096, reduce Cell Size or Frames Per Second.