> ## Documentation Index
> Fetch the complete documentation index at: https://docs.pixelate.tomblack.ca/llms.txt
> Use this file to discover all available pages before exploring further.

# Pixelate profiles

> Use local profile settings or PixelateProfile assets to manage palette and normal-map settings.

Each capture manager starts with local palette and normal-map settings. Save them as a `PixelateProfile` only when you want multiple capture managers to share the same look.

## Save or assign a profile

<Steps>
  <Step title="Select the capture manager">
    Select the GameObject with `PixelateCaptureManager`.
  </Step>

  <Step title="Find the Pixelate Profile card">
    The profile card appears above Color Palette and Normal Map.
  </Step>

  <Step title="Save or assign a profile">
    Click **Save** to turn the local settings into a reusable asset, or drag an existing `PixelateProfile` into the profile field.
  </Step>

  <Step title="Edit look settings">
    Use **Color Palette** and **Normal Map** to change the local or assigned profile.
  </Step>
</Steps>

## What profiles control

| Section           | Controls                                                                            |
| ----------------- | ----------------------------------------------------------------------------------- |
| **Color Palette** | Auto palette, custom palette, fixed palette detail presets, and custom color count. |
| **Normal Map**    | Normal-map output, lighting steps, and material pipeline.                           |

## What stays local

These settings stay on each `PixelateCaptureManager`:

* Target
* Capture Camera, Cell Size, and Pixelated
* Animation Source Clips
* Frames Per Second
* Preview Frame
* Pivot
* Pixels Per Unit
* Output Location
* Override Captures

Preview Draw Mode and the preview loop toggle are Unity Editor preferences, not profile settings.

<Tip>
  Use one saved profile for a character set when every animation should share the same palette and normal-map settings. Use **Unlink** to copy an assigned profile's current values back into the manager's local profile.
</Tip>
