> ## Documentation Index
> Fetch the complete documentation index at: https://docs.pixelate.tomblack.ca/llms.txt
> Use this file to discover all available pages before exploring further.

# Preview

> Check framing, draw mode, and animation frames before capturing with Pixelate.

Preview renders inside the `PixelateCaptureManager` inspector after you assign a Target and Capture Camera.

## Draw modes

| Mode       | Use when                                                          |
| ---------- | ----------------------------------------------------------------- |
| **Lit**    | Check the stepped lit result with Pixelate's fixed preview light. |
| **Unlit**  | Check diffuse color without preview lighting.                     |
| **Normal** | Inspect generated normal-map output.                              |

**Lit** and **Normal** are available when **Normal Map** is enabled in the profile. If normal maps are off, Pixelate uses **Unlit** preview.

## Animation preview

When **Animation** is enabled and a Source Clip is assigned, use **Preview Frame** to sample a specific frame. The play and loop controls preview the selected animation without entering Play Mode.

Preview Draw Mode and the loop toggle are saved as Unity Editor preferences. Preview Frame is temporary preview state for the selected capture manager.

## Empty preview

If the preview is empty, check Target, Capture Camera, Cell Size, Animator setup for animated clips, and whether the capture camera can see the target.
